Kills all NPCs and removes banner for each player, who has not logged in or out since the last number of days. Lists all players, who have not logged in or out since the last number of days. Kills the player with the given playername.
Removes all banners from banner-tracker, which have no banner block in the world. drain Requires permission: ĭrys out a small lake or puddle with up to 5k blocks. ban Requires permission: Īdds a player to the blacklist and kicks him. This is handy for admins, who want to try a regular peasants gaming experience. Grants or revokes the calling players super permission. Warps the calling player to the given position. If no playername is provided, warps the calling player. Warps the given player to the spawn point. If two names are provided, the second player is warped to the firsts banner position. Warps to the first given playernames banner position. Warps the second given player to the first given playernames position. Transfers the given amount of items from your stockpile to the other players stockpile.Įxample: /trade MyFriend planks 100 /trash Requires no permissionĭeletes number of items from your stockpile and inventory. Prints all items and their key currently stored in the players inventory. If you don't move for 1 minute, you're warped back to spawn. Shows a top 10 ranking for the given category or item type /serverpop Requires no permission Tells you the name of the owner of the closest banner. Further Commands /bannername Requires no permission Muting and Unmuting players requires the permission. Use /mute to block a player from EVERY chatting for certain minutes.Īfter timeout the player is automatically unblocked or one can use /unmute to remove the blocking manually. Use /whisper hello friend or /w hello friend to send a chat message to a specific player instead of the complete server. Use /travethere to set the end-point of a travel path. This allows all players (no permission required) to use /travel to warp themself from a start-point to the travel path end-point.Ĭreating travel paths requires permission Players with permission can use /colonycap to configure a limit or /colonycap -1 to disable the limitation. Each colonist beyond the limit will be killed.
#AGILENT CHEMSTATION REPORT TEMPLATE MOD#
This mod can set a maximum for each players colonists number. Stopping an event also requires the permission. Same applies if an event is stopped using /eventstop. On leave players are warped back to their original position before the event. On join the players are warped to the event position. Then all players are allowed to join using /eventjoin or leave the event with /eventleave.
Players with permission can start an event with /eventstart at any position. See and place it in your savegame folder, like /gamedata/savegames/mysavegamename/announcements.json to activate them.
#AGILENT CHEMSTATION REPORT TEMPLATE MODS#
This mods adds a welcome message and automatic announcements to the game. Use /top time to view a top ranking with the most time played. Use /lastseen to view the timestamp for a player. Furthermore the total time played is tracked. It updates a last seen timestamp for each player, on each player login, logout or world auto-save. This mod adds an player activity tracker. The message on joining the server will still show up, but it has no effect then. To disable anti-grief in case you play with friends only, just set the protection ranges in the protection-ranges.json file in your savegame folder to -1 each. Use /antigrief area 10 10 to restrict regular players from changing blocks in an area 10 blocks around your current position. Last but not least players with master permission are able to define custom protected areas. Players are also able to whitelist friends by writing /antigrief banner in chat. Regular players can't change 50 blocks around the spawn point and 50 blocks around other player banners.įurthermore players are auto- kicked, if they kill more than 10 foreign colonists and even auto- banned if they kill more than 50 foreign colonists.īoth values can be configured in the savegame folder. This mods adds an anti-griefing mechanism to the server. Special thanks to Crone for the chat coloring system and score system. Special thanks to Tjohei for most of the ideas and feature requests.